Rendering Tips - help for importing to different renderers.ChannelMixer and TileMaker - how to make your own custom texture terrainExt.png files.Exporting to 3D print - 3D print options.Global Model Options - modify block coordinates and textures for output.Export Options - rendering-related export options shown on the giant dialog."My Model's Too Expensive!" - how to keep it cheap.Color Schemes - change object colors or make them invisible.Displaying with G3D - free viewer ideal for most Mineways rendering exports.Out of memory? - here are some options.Exporting Models and Maps - basics of exporting.Selecting a Region - define a 3D box in your world for export.Mapping - lots of ways to change the view and what you see.Opening Worlds and Schematics - how to view your world.Try placing the cannon higher for a longer range. While this cannon has a short range, its quick and easy to set up and uses little materials. To give the second TNT more time to reach its target, ignite it just as the first TNT is about to explode! The first blast will push the second TNT towards its target. To use the cannon, you ignite the lower TNT first, then the second TNT right after. Only TNT and 4 blocks of obsidian are needed! You can use any other block (like cobble stone) instead, but you’ll have to quickly rebuild the cannon after each use. Ignore this section if you get the idea from the pictures below! This post shows you the basic idea and variations. This has to be the simplest possible TNT cannon you can build in the game! It’s definitely nothing fancy and has a short range, but is quick to set up for a surprise attack or some creative fun.
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